Continuously Display Lat Lon Coordinates in a Bing Maps Silverlight App

by James Richards April 12, 2010

Overview

This article presents code and a brief tutorial showing how to continuously display the real world latitude / longitude coordinates of the mouse location in a Bing Maps Silverlight Application.

You can view a live sample or download the source code.

Tutorial

Create a new Bing Maps Silverlight application called LatLonApp using the steps shown in my previous Getting Started with the Bing Maps Silverlight control post.

Open the solution in Blend 3, and open the MainPage.xaml user control.

Select the Map control in the Objects and Timeline Window

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In the upper right hand corner, enter the name “MyMap” for the Name property in the Properties window and hit return.

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Select the TextBlock tool in the toolbar, and click and drag on the artboard to add new text block to the project.

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Position the text block in the lower right, just above the scale bar. Change the name the text block to “Coords”.

In the Properties window, set the Text property to “Lat, Lon” and the justification to Right.

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Ensure that the Horizontal Alignment is set to Right, the Vertical Alignment is set to Bottom, the Left and Top Margins are set to 0 and the Right and Bottom margins are set to 5 and 57 respectively.

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Notice how the text on the scale bar has a 1 pixel white drop shadow. Next, we’ll duplicate that effect for the Coords text block.

Click on the Assets tab in the upper left, and then select the Effects category. This will display any effects you have registered with Blend on the right hand side of the split window.

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Drag the DropShadowEffect onto the Coords text block.

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This will add the effect to the text block, select the effect in the Objects and Timeline window, and display the effect’s properties in the Properties window on the right.

Change the Blur Radius to 1, the Color to White, and the Shadow Depth to 1.

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Now the text block is styled in the same way as the scale bar text.

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Select the Map in the Objects and Timeline window or on the artboard and click the Events icon in the upper right hand corner of the Properties window.

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Find the MouseMove event, enter MyMap_MouseMove and hit enter.

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This will create a new event handler and open up the code behind file MainPage.xaml.cs.

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At this point you can either code up the event in Blend, or switch back to Visual Studio. I prefer to switch back to Visual Studio for the Intellisense. Note that you could also have switch back earlier and created the event in Visual Studio as well.

Make sure that all of the files are saved before switching back by choosing Save All from the File menu or pressing Ctrl+Shift+S.

When you switch back to Visual Studio it will notice that the files have been modified and present a dialog asking if you want to reload the file(s). Click Yes to All.

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Open the MainPage.xaml.cs and add a using statement for the Microsoft.Maps.MapControl namespace.

Add the following code to the MyMap_MouseMove event.

private void MyMap_MouseMove(object sender, System.Windows.Input.MouseEventArgs e)
{
    Point viewportPoint = e.GetPosition(MyMap);
    Location location;
    if (MyMap.TryViewportPointToLocation(viewportPoint, out location))
    {
        Coords.Text = String.Format("Lat: {0:f4}, Lon: {1:f4}",
            location.Latitude, location.Longitude);
    }
}

This code gets the current mouse position in Viewport coordinates and transforms the Point to a latitude longitude Location. If the transformation is successful, the latitude and longitude are rounded to 4 decimal places and the Coords text block is update to display the coordinate.

Press F5 to compile and run the project. As you move the mouse around the map, the coordinates are displayed above the scale bar.

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Wrapup

In this article you learned how to continuously display the real world latitude / longitude coordinates of the mouse location in a Bing Maps Silverlight Application.

You can view a live sample of the application or download the source code.

Additional Resources

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Bing Maps | Silverlight

Getting Started with the Bing Maps Silverlight Control, Visual Studio 2008 and Blend 3

by James Richards April 08, 2010

Overview

This walkthrough shows how to create a new Bing Maps Silverlight Control project with either Visual Studio 2008 SP1 or Blend 3. While some of this material has been covered on other sites and blogs, I’m writing about it here for two reasons:

  1. Some of the other posts are now outdated, using older, beta or CTP versions of the APIs and development tools.
  2. In future posts about developing with the Bing Maps Silverlight Control, I want to be able to refer to this “Getting Started” guide so I don’t have to keep repeating the basics.

Download and Install the Development Tools

If you haven’t already done so, download and install the following applications, SDKs and Toolkits:

Required

VS2008

Microsoft Visual Studio 2008 SP1 (Includes .NET Framework 3.5 SP1)

Silverlight Microsoft Silverlight 3 Tools for Visual Studio 2008 SP1

Blend

Expression Blend 3 or Expression Studio 3
Bing Bing Maps Silverlight Control SDK v 1.0.1

Optional

SilverlightToolkit Microsoft Silverlight 3 Toolkit November 2009

 

 

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Tags: , , ,

Bing Maps | Silverlight

Implementing Model-View-ViewModel with the Bing Maps (Virtual Earth) Silverlight Map Control

by James Richards September 28, 2009

Overview

I’ve been looking at the Bing Maps (Virtual Earth) Silverlight Map Control and thinking about how to use it in a Silverlight application that implements the Model-View-ViewModel pattern. If you’re not familiar with this pattern, check out Shawn Wildermuth’s MSDN Article Model-View-ViewModel in Silverlight 2 Apps.

I’ve created a simple proof of concept application that implements the pattern with two Views: a Map based View and a Data Grid based View. The application displays a map of well known surf spots in the Los Angeles area, along with some basic information about each spot in an accompanying data grid.

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James Richards

Hi, I'm James Richards and I'm a GIS Programmer and Consultant from Los Angeles, California. I mostly write about developing spatial software with ESRI and Microsoft technologies. I can be reached through the contact form, or through my company Artisan Global LLC. Thanks for stopping by, I hope you find something helpful here.

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